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OFFBEAT SOCCER

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Entry for Ludum Dare 41. Created a fun Football Game where the player has to goal using weapons. Play against AI and try to score more goals.

Theme : Mixing two unrelated genres.

Responsibilities :

  • Worked on Bot AI which involved working with Navigation meshes for motion planning and logic for scoring goals.

  • Worked on Gameplay Mechanics which involve Player Movement, Ball Physics and Gun Fire modes.

Game Engine : Unity

Platforms : Win, MacOSX, WebGl

INFLUENZA

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Entry for Global Game Jam 2018. Worked on a Top-Down Strategy Game where the player has to detect the infected and cure as many as possible.

Theme : Transmission.

Responsibilities :

  • Worked on motion planning for NPC's.

  • Worked on Player Selection and Curing Logic.

  • Worked on the Day Night cycle which changes the behaviour of NPC's and how often they get infected.

Game Engine : Unity

Platforms : Windows

QUE

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Designed and Developed QUE, a 2D-Platformer endless runner game that challenges your reflexes.

Game Engine : Unity

Platforms : Android

DIGITAL BALL

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Designed and Developed Digital Balla 2-D Platformer game with 7 levels of increasing difficulty and lots of rage quitting.

Game Engine : Unity

Platforms : Android

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